Guilds & PvP
Ragnarok: The New World keeps the franchise's guild-versus-guild tradition alongside more casual PvP options.
Guilds
Official press materials for the earlier Taiwan/Hong Kong/Macau launch specifically call out customizable guild content opening times as an improvement over prior titles. Community guides also describe "Bandit Extermination," a guild activity built around finding bandits hiding within guild territory.
War of Emperium (Guild vs. Guild)
Community class-build guides discuss War of Emperium — the series' long-running castle-siege guild war mode — as present in Ragnarok: The New World, with tank classes like Knight specifically valued for holding chokepoints and absorbing focus fire during guild sieges. Gravity has not published a dedicated official War of Emperium rules page yet, so treat exact siege mechanics as carried over from franchise tradition rather than independently confirmed for this title.
Open-World & Arena PvP
Official app store listings describe PvP duels restricted to specific areas, unlocked once your character reaches a certain level, rather than open-world ganking everywhere. Community sources separately describe dedicated PvP arenas as part of the game's mode list.